
Originally Posted by
agra
Between EQ1 and EQ2 is a quantum leap forward in graphics requirements.
While you may not notice today, back on November 8, 2004 when EQ2 launched, many people were required to buy either a new computer or a new video card, or both, just to play at all. One of the more silly things was that $0E said: "There is no computer today that can play our game on max settings". Great. Good business plan there. While it was meant to add longevity to the game, ultimately it did nothing but reduce potential subscribers.
WoW on November 24, 2004 had extremely modest graphics requirements. Any machine that could run EQ1 could run WoW at launch.
Even today it remains, imho, the single greatest advantage WoW has over many of it's competitors: the lowest barrier to entry, graphically. Many people can run WoW on an Intel HD3000 chipset, and find it "fine". That means a $430 Dell laptop can run WoW, and it has an integrated mic and speakers, too, for vent/ts/mumble.
The combat/button UI for EQ1 and EQ2 is considerably different, even today. It was a step forward between the games in many ways, but other mechanic changes were a step backwards, from my perspective.
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