If you subscribe, you get access to GM support and the full game, as well as accruing RMT points for every month you're subscribed. If you play for free, you get no GM support, can't send mail, get limited class selections, get placed in the back of queues to log into servers, etc.
Are you certain that Sony's model is so damn flawless? The skeptic in me is screaming warnings in the empty air filled pocket betwixt me ears.
My ideal model would be, box purchase $50-$60, subscription $15, cosmetic shop, and free to play up to like level 15-20 if there are around 50 levels total.
It essentially forces people to subscribe if they want the full experience. They get no GM support, mailbox, etc. if they don't subscribe, but they can still play and offer 38 money through the RMT shop. In addition, it'll bring in more people for the game to at least give it a shot because it's technically not a demo.
If you subscribe, you get the full game - GMs, auction house, mailbox, all races and classes, whatever. And, subscribing nets you tokens for the RMT place - so the max you'll ever spend is $15 a month. You can then save those RMT tokens for expansions when they come out so you'll only ever need to buy the base game. Maybe they tack something onto that - to buy expansions you need to buy a 6 month subscription or something? I dunno.
I wouldn't say that Sony's model is flawless, but I certainly think it's a good system to look at. Does it work for a brand new MMO? I have absolutely no idea.
Cant buy expansions with tokens until well after release. It was cheated too many times and people where banking station cash on triple cash weekends and getting the expac for 10 bucks. Not much of an issue for new players, 40 bucks will usually buy the complete game. Which you could still use the same method and get it for cheap once they are out a few weeks to a month.
Payment model as a stand alone isnt a big issue on the surface unless you are a returning veteran and find your toons, bags, inventory and items locked behind that subscription fee. You have no chance to pick up where you left off unless you resubscribe, which may or may not be what the intent is behind the model.
http://www.everquest.com/free/ for reference and I can go over a few other major flaws.
Spell rank 1 only for both ftp and silver. Only an issue at higher levels, but there are 3 ranks with the 3rd being raid loot.
I could understand blocking them along with the prestige items (in theory) but why block the group attained rk2s in obsolete expansions that they claim you have full access to?
Along the same line the prestige gear or *raid gear* seems ligit on the surface but why block it at all? You are already playing in obsolete content, at best you will be 1 expac behind the curve why not allow full access to what you are supposedly given access to? Same deal more or less for the raid rank spells they are older and less powerful but they block them anyway.
Eq is very much a raid game, seems counter intuitive to introduce people to your game and not give them access to the bulk of the rewards from that content, which the latest and greatest is still blocked.
AA limitations, 250? seriously? Ignoring that that is a drop in the bucket and anyone that knows what they are doing can get that in an hour of serious play, and even the silver limit of 1000 can be done in a day. Now aa are all expansion specific in order to have them available you must buy the expansion, fine you wont have access to the last expac nor those aa...but wait what does it say at the top of the page...you have full access to 17 of them. LIES.
Plat limitations are a joke, the few k they allow wont buy much of anything in the current economy, nor will it let you farm and trade regularly enough for tradeskills. If anything it will create a subset of the economy for low income players and alienate them even further.
Now in the other direction, one thing I dont get is the loyalty points for ftp, silver I can accept. The loyalty system was put in place to reward PAYING subscribers. The one thing no one would of argued against blocking behind a sub and they give it out freely?
Anyway enough nitpicking for today. Like I said the model itself is not all bad, but as usual soe screws players on both sides with how they implemented it.
Youth and talent are no match for age and treachery.
should be like this
No MT(shortcuts are stupid and all cosmetics should be purchased with in game currency)
free but to level x, with a few restrictions.(allows people to play and see if they truly like the game)
The typical $15 a month really isnt that bad. Think of it this way...You go to a movie, buy snacks and your looking at $15+ for 1.5 to 2.5 hours of entertainment. Or you pay $15 a month for a game that you can play as often as you like and or have time to play. That works out to be a great investment for my $15 a month IMO