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  1. #11
    One of the biggest attractions of EQ1 was it's endgame, and also one of the biggest disappointments, was the need to have very large guilds for the endgame content. These in themselves often grew to be large communities within the game, I've seen some as large as 300-500 active players (not alts/toons!). Back then, they were also very much non-elitist, they didn't care about your level or dps or stats, all that mattered was that you got along with others and wasn't an arse to everyone else. When the raid tool was implemented, guilds started getting smaller because the game had forced to limit how many people can be in a raid. 72. so guilds wound up splitting in half into those that were raid able and ready and those that were not. The invention of alt/feeder guilds is born move. The communities still stuck together out of game for the most part until WoW and other games started showing up. There was an old joke when WoW launched, "The average IQ of EQ went up 25 points!"

    The appeal, IMHO and true for any game, isn't the "how fast you can level" or knowing that the devs are derps. The appeal is knowing that there are communities (guilds, the larger the better) to meet new people and make new friends. knowing that most of them will be there for you when you need help. This is what makes EQ1 still appealing to many, not the dated graphics.

    EQ2, has become known as a crafters dream game with some of the best housing of any game in terms of what you can do with it, its only limited by the graphics quality. Its a game where you can be crafter and almost never go adventuring. The rest of the game is only there to keep from getting too bored. The latest expansion brought the Dungeon Maker, something that appeals to a person's creative side.

    All in all, the old school games is what many cut their teeth on and we all know its hard to replace fond memories growing up in those games. It also spoiled many older games way too much, we grew to expect much more from newer games and the majority have just failed to deliver the content. Many Devs try to disguise new content and just copy and paste old content then try to put a face lift on the graphics (and then try to call it new). The appeal in recent years with any new game has become "how fast one can level or how fast you can beat an expansion", or even [insert compare to WoW comments], and still maybe for a few others, its prolly about how much they can cry about crappy content, at the same time finding another game to conquer. IF I was to offer any advice on what game someone should play, I would say play anything where you can make long lasting friends.
    Last edited by DeathtoGnomes; 04-07-2012 at 01:22 PM.
    "Just tune in, turn off, drop out, drop in, switch off, switch on, and explode.\"

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  2. #12
    Quote Originally Posted by DeathtoGnomes View Post
    IF I was to offer any advice on what game someone should play, I would say play anything where you can make long lasting friends.
    Well said, my friend.

    It's why I love this (and really, the KoA community). Regardless of what is delivered with Copernicus, I'm going to be playing surrounded by some really amazing folks who I really see as a second family of sorts. As much as I squabble about what models I think are stupid or whatnot, Copernicus could literally be the opposite of what I want but I'll be playing within a great community and that'll be good enough for me.
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  3. #13
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    The big thing about EQ is that almost everything you did had or could have a potential impact on all the other players in your environment. If I zoned into Kedge Keep and saw another group in the zone, it instantly impacted how I was playing in that zone.

    All the new games I play I could give a rats ass about anyone else's actions because they have almost 0% chance of impacting me or what I am doing in that moment.

    EQ made you and your reputation matter. Everyone knew who the quality players were and the community was diverse and strong. The game was also more of a hobby then simply a game. You need to devote time to your endeavor to be rewarded.
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  4. #14
    Quote Originally Posted by Buuncha View Post
    The big thing about EQ is that almost everything you did had or could have a potential impact on all the other players in your environment. If I zoned into Kedge Keep and saw another group in the zone, it instantly impacted how I was playing in that zone.

    All the new games I play I could give a rats ass about anyone else's actions because they have almost 0% chance of impacting me or what I am doing in that moment.

    EQ made you and your reputation matter. Everyone knew who the quality players were and the community was diverse and strong. The game was also more of a hobby then simply a game. You need to devote time to your endeavor to be rewarded.
    I think this is an important note to make.

    With modern MMOs you have time to go ahead and play other games. With EQ, that was literally your gaming. One game, 40 hours a night.
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  5. #15
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    Quote Originally Posted by Bossner View Post
    I think this is an important note to make.

    With modern MMOs you have time to go ahead and play other games. With EQ, that was literally your gaming. One game, 40 hours a night.
    Modern MMOs are like sending a *txt msg*

    Vanilla WoW had somekind of a soul but turned into a "quick fix" a few years later and it becomes the norm/standard for the industry.Worst of all people played Interface online instead of the game.
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  6. #16
    Quote Originally Posted by Bossner View Post
    I think this is an important note to make.

    With modern MMOs you have time to go ahead and play other games. With EQ, that was literally your gaming. One game, 40 hours a night.
    Damn dude. You played EQ for 40 hours a NIGHT!? :O Be you from the future?


  7. #17
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    Quote Originally Posted by Dash View Post
    Many of you here have played EQ1 and EQ2 which allows you to relate to what you think Curt is doing with Copernicus. Unfortunately I do not have those roots, mine are from DAoC. As a post I read elsewhere stated " I really wish that Curt had cut his teeth in DAoC instead of EQ" I too am not sure what EQ had/has to offer that makes it superior to modern MMO's. Some questions for those that have been there and done that.
    Even though the games have changed over the years, you could always try them out to get an idea of "the roots" since EQ and EQ2 now have a free-to-play option. EQ was released before DAoC and was a model from which DAoC looked to build off from. Also, keep in mind that nostalgia also plays a big factor when they are looking back at those games which goes the same for you. I wouldn't say that "old school" MMOs are inherently superior to modern MMOs because it depends entirely on the individual player as to what is preferred. I have played a lot of different MMOs and I can usually find several things I prefer in one MMO over another, but few have kept my attention for long be it old school or modern.
    "Do right, fear not." -Family motto

  8. #18
    Quote Originally Posted by eidos View Post
    Even though the games have changed over the years, you could always try them out to get an idea of "the roots" since EQ and EQ2 now have a free-to-play option. EQ was released before DAoC and was a model from which DAoC looked to build off from. Also, keep in mind that nostalgia also plays a big factor when they are looking back at those games which goes the same for you. I wouldn't say that "old school" MMOs are inherently superior to modern MMOs because it depends entirely on the individual player as to what is preferred. I have played a lot of different MMOs and I can usually find several things I prefer in one MMO over another, but few have kept my attention for long be it old school or modern.
    Good point. I think that's why Curt is saying that he's attempting to recapture the EQ feel with some modern luxuries - it gives everyone the best of both worlds.
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  9. #19
    Quote Originally Posted by Bossner View Post
    Good point. I think that's why Curt is saying that he's attempting to recapture the EQ feel with some modern luxuries - it gives everyone the best of both worlds.
    Well I know I'm hoping that they'll deliver. lol


 

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