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  1. #21
    Quote Originally Posted by Kurik Lein View Post
    It will be interesting to see if BHG ever goes back to their roots or if they plan on sticking with RPGs.
    I feel as it would be a waste not to use their Engine again for another RPG. But maybe down the road I can see them doing a RTS.

  2. #22
    As much as I loved Reckoning, I would love to see a better graphics engine. The draw distance left a lot to be desired and the character models weren't as good as they could have been. I'm playing on a very high-end PC and even with everything set on max, there's issues. Pop-in was a small problem too. Lip syncing on the dialogue was usually just "acceptable", but never great. Also, there were WAY too many side quests. I felt that it distracted from the main story. I got 15 hours in and had to stop myself and remember that I had barely scratched the main quest. Nothing was really driving me forward.

    I also would like to see characters that are very multi-dimensional and actually make you care about them. Dragon Age Origins and the Mass Effect series does this really well. I loved the Captain in Dead Kel and Alyn. But for the most part, the characters weren't really that engaging.
    "The guilty and polluted fight. They struggle. In my lifetime, I have brought down nine marked Diabolus. None went quietly."

  3. #23
    Agreed about the characters there were only a few I really liked.
    The founders and former staff of 38 Studios forever the first heroes of Amalur.

    Join 38 Watch A Kingdoms of Amalur Community & The Kingdoms of Amalur Community Steam Group

  4. #24
    I hear that in Reckoning, you can make the most friends while in..

    ( •_•)⌐■-■
    (⌐■_■)

    Reckoning Mode.

    YEEEEEEEEEEEEAAAH


  5. #25
    So Ian Frazier has had a new position at Big Huge Games since March according to his Linkedin Profile.

    http://www.linkedin.com/in/ianfrazier

    Game Director
    Big Huge Games
    Privately Held; 51-200 employees; THQI; Computer Games industry
    March 2012 – Present (2 months) Timonium, MD

    Providing design and creative direction, as well as general project steering, for the Next Big Thing™ from Big Huge Games.
    Last edited by Kurik Lein; 04-27-2012 at 01:41 AM.
    The founders and former staff of 38 Studios forever the first heroes of Amalur.

    Join 38 Watch A Kingdoms of Amalur Community & The Kingdoms of Amalur Community Steam Group


 

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