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  1. #1
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    Fate in Copernicus

    Obviously fate is huge to the world of Amalur in Reckoning. Do you believe that it will there will be such a strong emphasis on this in Copernicus and if so, what direction do you think they will take with it?

  2. #2
    You knows, I mean having thousands of people free of fate would proabably be disaterous. Maybe by this time in the canon fate is gone because of the events of reckoning, and therefore I guess everyone would be fateless. Huh.

  3. #3
    Isn't everyone who lives after the Fateless One become free of Fate?
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  4. #4
    Quote Originally Posted by Bossner View Post
    Isn't everyone who lives after the Fateless One become free of Fate?
    That seems like the only justification for being able to accomplish the epic feats in mmos, or its just another form of magic that we've yet to hear of.

  5. #5
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    Quote Originally Posted by PsychoticHamster View Post
    or its just another form of magic that we've yet to hear of.
    When I started this thread, I was thinking something along the same lines. Obviously any PvP could not be fate driven such as arenas or contests, but I am thinking that they could play fate very well into some of the questing.

  6. #6
    Quote Originally Posted by Bossner View Post
    Isn't everyone who lives after the Fateless One become free of Fate?
    If I understand it correctly, the 'fateless one' caused a chain reaction. Everywhere he goes he's unwinding the threads of fate of everyone he affects. He changes their fate, and because of that they go around changing other people's fate. It's like a super contagious virus. I think it's possible that two thousand years later fate could be gone altogether.

    However, I'm not sure I believe fate can be undone. It never made sense to me how the fateless one came to be. If fate exists in this world, then wouldn't it be his/her fate to be brought back and to do all these great things? Maybe the fateweavers don't know as much as they think. Maybe he isn't fateless at all. Maybe it just appears that way to some.

    But then I can't explain the fate energy and stuff. Unless it's not what it seems. I'd personally be okay with fate never being mentioned again in the series. It's becoming like time travel, full of holes that just cheapen the story in my opinion.
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  7. #7
    I almost feel as if Fate isn't going to be featured in the MMO it's too far off from the timeline of Reckoning. Not to mention the different writers.

    I can see it being mentioned, and hopefully they tie in the Reckoning story line into Copernicus in a really cool way (A shrime, series of quests, a monument, a weapon or armor set... etc).

  8. #8
    Just a theory but I think in the MMO fate is pretty much free and unshackled but the evil power that rises up which is in the lore maybe tries to control or harness it to destroy and/or rule the world. This prompts the three factions to send heroes(players) to stop them, the various gods could possibly play a role as well.
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  9. #9
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    Quote Originally Posted by Rek View Post
    It never made sense to me how the fateless one came to be.
    This is a part I am struggling with myself.

  10. #10
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    For the sake of my view on this discussion, I am viewing Fate classically as a huge, woven tapestry.

    It is entirely possible that it was during the Age of Arcana that the tapestry of fate began having threads pulled, cut, moved, etc and by the Age of Heroes, it has entirely unraveled.

    It is also just as likely that fate continues because just one person free of fate changing threads within a tapestry changes what the view is like, but it can still be around.

    An important factor in how Fate works in Amalur all depends on if there is an active Weaver(s) or attendant(s) or if the tapestry was completed and then left alone. It is stated that Lyria is the patron god of fate, but the exact relationship with Fate is unclear depending on how much truth is in what the worshipers espouse versus embellishments.

    If fate is completely static, then my two earlier outcomes is possible. Otherwise:

    An active weaver(s) of the tapestry can make adjustments to the pattern after the chaos has occurred, thereby re-establishing and recreating fate.

    Attendant(s) can try to put folks back onto the pattern of fate by any number of means to ensure that the unraveling is slowed as much as possible.

    The Weaver(s)/Attendant(s) could be fate-energies, god(s) such as Lyria, or a separate divine entity (such as "the Fates" were not gods themselves, but they created the fate for everyone, including the gods, according to several mythologies) or possibly mortal and/or immortal servants that could be acting of their own accord (the Fae sure seem like servants of fate to me.) With these possibilities, the effectiveness of Fate would depend on how much power could be mustered up to respond to the chaos.

    The above argument also touches on the question about how the Fateless One came to be. Perhaps he/she was fated to come about to be the end of the tapestry on purpose or honestly a chaotic element. The answer to this would point to how truly powerful Fate is in Amalur. If it was designed, the Fate was always as powerful as previously believed, but if the chaotic element is true, then it shows that Fate was not all-powerful. The Well of Souls alone could be the cosmic loophole that somehow subverts Fate, but it is also possible that there was something else that helped it along especially given that Amalur is polytheistic. For example, Lyria's design was subverted by Lopoku, god of mischief, for mischief's own sake or even to gain power from all of the chaos that the Fateless One would cause. This also somewhat depends on how powerful the gods are really and even if the gods are equally powerful or if some are more powerful than others, etc. but it is all possible.
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